Jihad Hot Spots: Terra™ continues the Jihad plot book series started with Blake Ascending, bringing readers into the latter years of the war between the Word. Find great deals for Battletech Jihad Hot Spots Terra Cyt Shop with confidence on eBay!. Jihad Hot Spots: Terra continues the Jihad plot book series started with Blake Ascending, bringing readers into the latter years of the war between the Word of.
|Published (Last):||27 January 2014|
|PDF File Size:||20.16 Mb|
|ePub File Size:||20.70 Mb|
|Price:||Free* [*Free Regsitration Required]|
With articles covering the final fateful years of the war, this book includes articles and intelligence reports from across the Inner Sphere, along with additional rules and campaign tracks for BattleTech campaigns played using the Total Warfare and A Time of War game rules. A Jihad Plot Compilation. Hier kaufen oder eine gratis Kindle Lese-App herunterladen.
Interstellar Players 3 describes the organization and efforts of Interstellar Expeditions as it continues to search within and beyond human-occupied space in the BattleTech universe. Amazon Business Kauf auf Rechnung. Gehen Sie zu Amazon.
This is truly a Story game And yet, Catalyst has produced a product that trera both, and leaves me giddy!
Jihad Hot Spots: Terra
Geben Sie Ihre Mobiltelefonnummer ein, um die kostenfreie App zu beziehen. Terra continues the Jihad plot book series started with Blake Ascending, bringing readers into the latter years gotspots the war between the Word of Blake and the Inner Sphere.
Gamemasters and players can decide which of these groups and discoveries may actually bear fruit, and which are the misdirections left behind by the surviving leaders of the Blakist war machine.
The Protectorate is free. Stalled by the combined might of the Inner Sphere, the Clans have been waiting for the chance to strike for Terra once more. But new heroes, and new alliances have been forged between interstellar nations of the Inner Sphere and the Clans, setting aside centuries of distrust and hatred to unite as never before against the common enemy.
The Manei Domini are scattered. Emerging from shattered realms, the allied coalition has finally found the strength to turn the tide, and now the Word and its allies are on the defensive. Now he’s using that knowledge to send a coalition of forces against one of the Blakists’ hidden five worlds: Hidden worlds, cults of assassins, ancient societies and even the mysteries of hyperspace—all emerged as possible sources for the Word of Blake’s newfound power.
This section provides you with just enough info on the history, geography and ecologies of the local areas of space to whet your appetite and curiosity, without bogging you down in too much minutiae.
Some of these conspiracies are firmly grounded in BattleTech lore, but shown here in ways never before seen; others have only recently emerged from their own shadows.
Part of the fun of the game is making up the details for yourself, as you will see! Millions have died, mighty armies have fallen, hotspot ancient empires have shattered, with no end in sight.
Battletech Jihad Hot Spots: Terra: : Catalyst Game Labs: Fremdsprachige Bücher
Sie haben keinen Kindle? Jkhad kostenlosen Kindle-Leseanwendungen anzeigen. The BattleTech RPG will find additional rules and campaign tracks within to continue their campaigns across the Inner Sphere as the Blakist holy war rages on.
Yet even as the Inner Sphere adjusts to a new sense of normalcy, questions remain about whether the Blakist threat is gone for good or merely hibernating. Yet along with the secrets revealed and the spreading fires of the Jihad, the Blakists unveiled terrible new weapons and an army the size of which the intelligence agencies of the Inner Sphere had johad dreamed, spawning a darker, new wave of mysteries, and whispers of shadowy cabals.
Sagen Sie Ihre Meinung zu diesem Artikel. Final Reckoning completes the Jihad plot book series started with Blake Ascending, wrapping up the final years of the war between hotpots Word of Blake and the Inner Sphere, and establishing the birth of the Republic of the Sphere.
As Catalyst makes such rule heavy games such as Shadowrun and Battletech, I was blown away at what they had published. The game works nearly effortlessly, and the GM-less hotapots is very clever and elegant in its streamlined manner. The Wars of Reaving sourcebook details the Clans from through the end of hottspots Jihad era and includes detailed reports, faction updates, personalities, units, and equipment that have a hand in this widespread orgy of war.
The true battle has only just begun. Also included is a glimpse at the more fantastic weapons and assets the Word of Blake was developing before its final fall—complete with rules for top-secret units, including the Caspar III system and Spectral LAMs. This book also provides a rare, in-depth look at the Terran system itself, including the jjhad and varied cultures who live on these most revered worlds.